
The door will be closed and you will be unable to complete Broken Circle and therefore the game. Purge/kill everything in the tower with the idea that "they cannot be saved", to take no chances of any demon surviving.īug! xbox360 If you end your first conversation with Greagoir with "I must think about the right course of action," then talk to him again and end the conversation with "I must give this some consideration," he will not offer any more dialogue choices that allow you to access the tower when you talk to him again.
Check for any survivors of the Circle and rescue any surviving mages. Using the Right he intends to kill everything in the Tower. He doesn't know exactly what has happened, but is convinced everyone in the Tower is dead, and has sent word to the Chantry of Denerim requesting reinforcements and the Right of Annulment. He will explain that it has been overrun by abominations and demons. Once Carroll is convinced to ferry the Warden to the tower, a dire situation is revealed: Knight-Commander Greagoir is organizing troops and sealing off the first floor of the Tower. Sten can, in his impatience with Carroll, bribe him with cookies. He will offer the same for Leliana, who will convince him to listen to her stories on the way to the tower. Morrigan agrees, but then frightens him so much with her plans that he hurries everyone across quickly. If the Warden says "Can't we work something out?" and Morrigan is in the party, Carroll offers access if she stays behind. Shale has no patience with Carroll, and offers to break a few of his bones to change his decision. If you have one of the following companions in your party while speaking to him, they will persuade or force the templar to allow you to reach the Circle Tower. Even with no coercion skills, if you choose first the persuasion or intimidation option and then choose the other one, Carroll will agree to take you to the tower. Intimidate him that your patience is running thin. Persuade him that his superiors won't like this. You have various ways to deal with the situation: He will neither acknowledge the protagonist as a Warden nor allow them to proceed to the Tower. On the jetty, the Grey Warden must talk to Carroll, a templar who is tasked to deny access to the Tower. If Notices of Death has been accepted from the Blackstone Irregulars, Larana will be inside The Spoiled Princess Inn. If Dereliction of Duty has been accepted from the Blackstone Irregulars, Sammael and two thugs will be standing between the Collective bag and the landmark boat. There is a landmark boat that can be 'tagged' by Dog for a stat boost in this area. A representative of the Mages' Collective stands (with customary bag) at a table near Kester. He will also allude to something happening in the Tower the templars have confiscated his ferry and will not allow access to anyone. If the Warden is a mage, Kester will mention their trip across the lake with Duncan. Kester the ferryman stands near the door to the inn. The Spoiled Princess Inn is also to the left, down a steep incline. If the quest The Sword of the Beresaad has begun, there will be a Scavenger immediately to the left upon entering the area he has important information for that quest. Travel to the docks on the World Map, at the northeast end of Lake Calenhad. Walkthrough: Prelude Lake Calenhad Docks
Before heading to Lake Calenhad Docks, it is possible to hear rumors that all is not well at the Circle, for example from Ser Bryant in Lothering, innkeepers, Bodahn Feddic, or by eavesdropping on gossips.Īnd indeed, once the Warden arrives at the Apprentice Quarters, they discover a dire situation. To complete the Broken Circle quest, the Warden must first find a way to access the Circle Tower. Additionally, finishing this quest can later affect the Arl of Redcliffe quest. However, it can be left until later if desired. There are certainly considerations in favor of doing it early in the campaign, especially on a first playthrough, specifically that Wynne can join the party and a range of attribute bonuses can be obtained. This quest is added when Morrigan joins the party at Flemeth's Hut.Īfter Lothering and the Imperial Highway, this quest can be started at any time when it is possible to access the World Map. Broken Circle is one of the four main quest lines in Dragon Age: Origins that must be completed before calling the Landsmeet.Īfter being rescued by Flemeth from the Tower of Ishal, the Warden decides to use the treaties from The Grey Wardens' Cache to gather aid against the Blight - one of these treaties is with the Circle of Magi.